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Advanced [show]


Geoffrey Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright brown suits and hats. He is muscular with a powerful set of arms. He has done his best to style his brown hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is mildly Human supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Herbalist, but he was a colossal failure. He then took over the family business and is one of the better Locksmith for hire.

Motivation: To be a Herbalist again.

Flaws: Racist, Ugly. Bonds: Job. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Geoffrey Blakeley, Male Human Sorcerer 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)10 (+0) 17 (+3)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp.


Social Check DCs


Uthemar Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'8" and wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long black beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Uthemar was born with his father's beautiful face. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He left for the south, certain he would find work there.

Motivation: Someone believes him a fraud; and he wants revenge against orcs

Flaws: Mundane. Bonds: Rich, Attractive, Immigrant, Enemies. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Uthemar Ethanasath, Male Elf Barbarian 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)14 (+2) 14 (+2)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Manfred Wharton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His clothes are grease stained in places. He has a long auburn beard with little hanging trinkets. His eyes are likewise brown.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As long as the job gets done he does not care how it got done.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Gardener and found it very stressful. He inherited the family business which he has now maintained for 14 years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Professionalism. Flaws: Mundane. Bonds: Poor, Immigrant, Job. Occupation: Gardener

Voice: Spanish accent

Attributes [hide]

Manfred Wharton, Male Human Aristocrat 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Moss agate (13 gp).


Social Check DCs


Quelenna Estevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with wide-brimmed hat, and she perpetually has her glaive ready. Her black hair is knotted and matted. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: The child of eastern immigrants she idolized her mother. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for her; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Ugly, Forgetful. Bonds: Immigrant. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Quelenna Estevan, Female Half-Elf Cleric 3
Medium (5'2") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Hamil Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Hamil was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Hamil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hamil decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice. Flaws: Ugly, Secretive. Bonds: Poor, Criminal record. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Hamil Brightmoon, Male Halfling Adept 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 10 (+0)8 (-1) 18 (+4)12 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 140 gp. Star rose quartz (20 gp).


Social Check DCs

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