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Advanced [show]


Cloak Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of luck around his neck, and a whip on his belt. He wears a colorful flower in his red fur. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Cloak grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Athletic, Disciplined. Bonds: Attractive, Adventurer. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Cloak Timber, Male Tabaxi Commoner 1
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Orc, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Werydd Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Unemployed arts, while her father instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.

Motivation: She feels the way she acts is they only way to get by in the world; and she is greedy

Ideals: Athletic, Impeccable, Philantrophist. Bonds: Attractive, Rich. Occupation: Unemployed

Voice: Spanish accent

Attributes [hide]

Werydd Battlehammer, Female Dwarf Bard 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 17 (+3)12 (+1)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 300 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Hadwisa Barton, Female Human [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her brown hair is still thick. Her eyes are violet and she is always smoking a pipe.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Hadwisa enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: The child of a Server, who enjoyed hunting, Hadwisa was taken on many hunting expeditions. Through the years after Hadwisa was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Hadwisa's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She loathes her own lifestyle; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Nature. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Hadwisa Barton, Female Human Aristocrat 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)17 (+3) 14 (+2)9 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bhevek Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many yellow ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He has styled his auburn hair well, parting it to the left. His fierce green eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Knight business at a young age. Bhevek abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Optimist, Entrepeneur, Fighting. Bonds: Job, Adventurer. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Bhevek Sunmeadow, Male Halfling Fighter 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 17 (+3)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Sylvan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 pp.


Social Check DCs


Baern Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tattered old clothes. His tied-back hair is silver. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To protect his home; and retire the richest man in the north

Ideals: Logical, Entrepeneur. Flaws: Ugly. Bonds: Guardian, Mentor. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Baern Frostbeard, Male Dwarf Commoner 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)10 (+0) 14 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp. Red garnet (50 gp).


Social Check DCs

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