Delebean Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is knotted and matted. His fierce blue eyes like to dwell on things.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: To settle down with his crush.
Ideals: Athletic, Justice. Bonds: Has a crush, Immigrant. Occupation: Stableman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 sp.
Gomory Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting yellow shirt and pants. His tied-back hair is brown. He wears an eyepatch.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Gomory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Joker, Optimist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Layabout
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. Amber (40 gp). Violet garnet (500 gp).
Efferil Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. He sports a long silver beard, and similarly colored long hair. His amber eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting. Flaws: Mundane. Bonds: Attractive, Guardian. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
Delre Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'9" southern woman, she wears an entirely grey suit with brown socks and a vest with buckled shoes. Her red hair is unkempt and raggedy. She wears large thick round spectacles.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Delre hails from a village terrorized by dire rats. From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Many dire rats want her driven away.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Enemies. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 19 (+4) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 500 sp. White pearl (90 gp).
Everard Tyndall, Male Human [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. His red hair is singed and shortened. His thin eyebrows rest above his beady green eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has all his life been fascinated with singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He has never given up on his singing dream.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Glassblower
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 100 sp. A silver and pearl hairclip (10 gp).
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