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Advanced [show]


Ribbles Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a tan vest and prefers yellow and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His long black hair is drawn into a two foot long braid. His hazel eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He has a minor phobia of water and hates getting wet.

History: Ribbles was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Ugly, Hedonist, Fearful. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Ribbles Gimlen, Male Gnome Fighter 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)8 (-1) 11 (+0)17 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 20 pp.


Social Check DCs


Marastyr Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman is dressed in a clean grey cloak covering her clean studded leather. Her hair is long and brown with streaks of chestnut, and is pulled back with small grey clips. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is almost excessively polite to everyone, even when angry. She is a ruthless business woman, a trait she acquired from her father.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was a mechanic, and taught her how to fix just about anything. She has been a successful dealer in antiques buying low and selling high.

Motivation: She seems to be bored by most things; and she is content

Ideals: Entrepeneur, Persistence. Flaws: Shy, Mundane. Bonds: Slave. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Marastyr Ironfist, Female Dwarf Fighter 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 240 gp. 1 Crowbar.


Social Check DCs


Azza Intellect, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a green coat over a grey low-cut shirt, and a feathered hat upon her head. She is muscular with a powerful set of arms. Her hair is dark red and curly. Her silver eyes are passionate and lively.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She plays an instrument quite well.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Azza took refuge in the old dungeon and found the beat up rapier and armor she uses now. Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their son. She worked as a Baker, and she later adopted a second son.

Motivation: She has passion for adventuring and risk; and wants to raise her children well

Ideals: Artistic. Flaws: Shy. Bonds: Nature, Family, Adventurer. Occupation: Baker

Voice: Relaxed voice

Attributes [hide]

Azza Intellect, Female Tiefling Warlock 3
Medium (5'3") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 14000 cp.


Social Check DCs


Dentratha Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of quarterstaffs, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her brass crest, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She would rather hide behind her crafts than deal with other people.

History: She was born the only child of a wealthy merchant. She moved out north to avoid the crime she committed. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dentratha fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has comitted a past crime that haunts her to this day; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting, Artistic. Flaws: Shy. Bonds: Criminal record. Occupation: Performer

Voice: Italian accent

Attributes [hide]

Dentratha Grrrmmballhyst, Female Dragonborn Warlock 4
Medium (6'4") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)18 (+4) 11 (+0)16 (+3)
Skills History +6, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Antinua Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'11". She typically wears tan cloth garments or leather armor. Her hair is red and curly. Her eyes, though not visible through her cowl, are amber.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born blind and as such lacked many opportunities for work. She was an apprentice working in her mother's forge. She tends to her Junk Dealer job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and she has passion for adventuring and risk

Flaws: Shy, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Antinua Ethanasath, Female Elf Bard 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 15 (+2)9 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs

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