Aldous Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his golden hair well, parting it to the right. His green eyes dart from person to person.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He got into the Brewer business at a young age. In his 14th year, his parents were killed by a gnolls raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.
Motivation: To settle down with his crush; and someone believes him a fraud
Flaws: Terse, Fearful. Bonds: Job, Enemies, Has a crush. Occupation: Brewer
Voice: Low range voice
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 16 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 pp.
Heward Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He never swears and excessively uses polite adverbs when speaking. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Heward was born the youngest of three triplets. He was an apprentice working in his mother's forge. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He has a crush on the local Fletcher; and regain custody of his son
Ideals: Optimist. Flaws: Shy. Bonds: Family, Job, Has a crush. Occupation: Sailor
Voice: Slurs words
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. 4 Antitoxin. 1 Everburning torch.
Griselda Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many blue ritualistic tattoos. She is dressed in a clean violet cloak covering her clean studded leather. Her tied-back hair is black. She has several tiny amethyst earrings on each ear.
Personality: She is almost excessively polite to everyone, even when angry. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Griselda was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She ran away from her former home and has been making her living as a Cook for the past few years.
Motivation: Balancing her hectic life and new Cook responsibilities is difficult; and expand her business
Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Rich, Job. Occupation: Cook
Voice: American accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Gnome, Druidic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Banded agate (12 gp). Malachite (12 gp). Jet (80 gp). 1 Thunderstones. 4 Tanglefoot bags.
Nirgel Moral, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of morningstars on his belt, each one with a amber on the hilt. He has styled his white hair well, parting it to the right. His eyes are black and he is always smoking a pipe.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Ugly. Bonds: Family, Religious, Mentor. Occupation: Miller
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
Quillathe Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she dresses like a well dressed Marshal does. She sports a flattop hair cut. Her blue eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Marshal like her mother before her.
Motivation: To be a Sailor again; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Poor, Enemies. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 pp. Coral (40 gp). 1 Masterwork Light steel shield.
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