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Bidreked Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep green leather and dull pastel iron scale mail. He keeps his black crest in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: Bidreked lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Racist. Bonds: Adventurer, Family. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Bidreked Mohradyllion, Male Dragonborn Monk 4
Medium (6'7") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)11 (+0) 16 (+3)15 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Zephan Vice, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his axe. His blue hair, when down, is lengthy. His fierce white eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. He cannot resist a sob story and will often dote over anyone who has one.

History: Zephan was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Opinionated, Philantrophist. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Zephan Vice, Male Tiefling Barbarian 1
Medium (6'2") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Auran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bucklal Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a wide-brimmed hat to hide his balding. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with vampirism at a very young age, Bucklal has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Flaws: Disease. Bonds: Poor, Attractive, Slave. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Bucklal Wildheart, Male Halfling Adept 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Tiger eye turquoise (15 gp).


Social Check DCs


Ahvain Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a long red beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and wants to have a good time and be beloved

Ideals: Opinionated, Justice. Flaws: Disease. Bonds: Attractive. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ahvain Xistsrith, Male Elf Sorcerer 1
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Deception +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp. 5 Acid flasks.


Social Check DCs


Serpent In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears bulky pastel painted plate armor, she is not a threatening figure. She sports a flattop fur cut. Her copper eyes peer out from beneath her wide-brimmed pastel hat.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She also has developed a complete distrust of the Dyer profession.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gifted student she started as a Dyer, but she got bored and became a Fortune-teller. Recently the stress of being a Fortune-teller has made it difficult for her to sleep.

Motivation: She wants revenge against giants; and to get a good night's sleep

Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Job, Enemies. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Serpent In the Wind, Female Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp. Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Common Melee.


Social Check DCs

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