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Advanced [show]


Immeral Iathrana, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan cloak and cross-gartered violet stockings. His blonde hair is slicked back into a classic pompadour. He has hazel eyes and a tan hat with a violet feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He is the product a well kept family trust fund and as such has never really known need. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Bonds: Criminal record, Rich, Religious, Job. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Immeral Iathrana, Male Elf Commoner 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. Obsidian (6 gp).


Social Check DCs


Flask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear flannel. His beige fur is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Flask grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He has drifted from career to career and currently works as a Mercenary.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Bonds: Adventurer, Job. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Flask On the Water, Male Tabaxi Fighter 1
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)11 (+0) 17 (+3)12 (+1)
Skills Insight +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 130 gp.


Social Check DCs


Aerdeth Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He likes to wear blue tank tops with tan pants. His whole body is exceptionally muscular. He has shaved his head bald. His eyes are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Immigrant, Criminal record. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Aerdeth Ariessus, Male Elf Wizard 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1300 sp. An abacus with copper, silver and gold markers (80 gp). Large well-done wool tapestry (600 gp). Solid gold idol (900 gp).


Social Check DCs


Avice Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman is wearing a perfectly clean shirt and pair of pants. Her clothes are grease stained in places. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is irascible and easily irritated. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in the west to a Cartwright, Avice learned a great deal about her mother's area of expertise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has achieved small success as a Cartwright.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Cartwright

Voice: Smoker's lung

Attributes [hide]

Avice Iranapha, Female Half-Elf Aristocrat 2
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Druidic, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Shane Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. He has moderate length brown hair. His amber eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Shane embodies much of what other species detest in the Half-Elves. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Mason.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Shane Hill, Male Half-Elf Expert 2
Medium (5'2") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Rhodochrosite (16 gp). Lapis lazuli (16 gp).


Social Check DCs

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