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NPC Generator

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Advanced [show]


Loopmottin Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Loopmottin was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Loopmottin's father didn't care for her much, and the feeling was mutual. Being a Navigator kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and sabotage a competitor

Ideals: Justice. Flaws: Shy, Antagonistic. Bonds: Criminal record, Job. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Loopmottin Maekkelferce, Female Gnome Paladin 2
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)9 (-1) 11 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 250 gp. 1 Masterwork Common Melee.


Social Check DCs


Namfoodle Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. His golden hair, when down, is lengthy. His eyes are likewise hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: Namfoodle was born the youngest of three triplets. When Namfoodle reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.

Motivation: He doesn't get along with people that don't share his tastes; and wants to raise his children well

Ideals: Athletic, Professionalism, Impeccable. Flaws: Antagonistic. Bonds: Family, Military. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Namfoodle Garrick, Male Gnome Aristocrat 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 8 (-1)12 (+1)
Skills Perception +1, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Tarhun Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in an above average manner. His crest is red and curly. His eyes, though not visible through his cowl, are red.

Personality: Tarhun is depressed about a lot of things. He tends to be a nihilist. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a plains tribe. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Nature, Poor. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Tarhun Ebynichtomonis, Male Dragonborn Druid 3
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Malachite (10 gp). Red spinel (70 gp). Golden pearl (70 gp).


Social Check DCs


Kelter Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is silver and curly. His amber eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kelter is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Many goblins want him driven away; and a deep hatred of goblins

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: In love, Enemies. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Kelter Tealeaf, Male Halfling Warlock 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)16 (+3) 13 (+1)9 (-1)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling, Druidic, Ignan, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Quick On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who very much looks the part of a Assassin, she is not a threatening figure. Her long gray fur is drawn into a two foot long braid. She wears large thick round spectacles.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Quick enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: When she was but 3 years old her parents immigrated from the west. After coming to the age of reason, Quick took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted from career to career and currently works as a Assassin.

Motivation: Wants to open a new tavern; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Hedonist. Bonds: Job, Immigrant. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Quick On the Water, Female Tabaxi Commoner 3
Medium (4'7") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)17 (+3) 16 (+3)11 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Giant, Infernal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Obsidian (11 gp). 1 Half-Plate.


Social Check DCs

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