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Advanced [show]


Gadreel Grief, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears green leather gloves, a green jacket, and tight pants. She keeps her long chestnut hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born in the north. Gadreel was born on a far northern forest where she grew up under the tutelage of her mother, an expert Sculptor. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and she has passion for adventuring and risk

Flaws: Depressed, Antagonistic, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Gadreel Grief, Female Tiefling Expert 3
Medium (4'7") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)18 (+4) 14 (+2)12 (+1)
Skills Arcana +6, Intimidation +3
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Abyssal, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Red spinel (80 gp). Chalcedony (40 gp). Brown-green garnet (80 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Anne Oakley, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat. She has a slight overbite and is overall scrawny. Her blonde hair is matted, messy, and big. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She speaks before she thinks and is too direct. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a poor family in the city she treasured whatever gifts she got. She moved from fad to fad and when she turned 15 she discovered poetry. She now spends her time doing works of charity.

Motivation: To prove her worth to the world; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Philantrophist, Artistic. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Anne Oakley, Female Human Adept 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4 Antitoxin.


Social Check DCs


Enialis Floshem, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Mason. His chestnut hair is unkempt and raggedy. His eyes are green and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a xeno-phobe, disliking non-Elves.

History: Born in the east to a Mason, Enialis learned a great deal about his father's area of expertise. A gifted student he started as a Cook, but he got bored and became a Mason. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Cook again; and sabotage a competitor

Flaws: Ugly, Racist. Bonds: Job, Poor. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Enialis Floshem, Male Elf Wizard 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)12 (+1) 17 (+3)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Vanchu Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is very fat, and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is cut close to her head. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born a particularly ugly child, much to the horror of her parents. Cursed with a spirit at a very young age, Vanchu has worked very hard to control her curse. Being a Junk Dealer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Logical. Flaws: Ugly, Addict, Disease, Fearful. Bonds: Criminal record. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Vanchu Sherwood, Female Half-Orc Warrior 2
Medium (6'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Druidic, Terran, Goblin
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 5000 cp. 1 Banded mail.


Social Check DCs


Rose Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is chestnut and very short. Her eyes are gray and she is always smoking a pipe.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She plays an instrument quite well.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rose fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and she has money and likes to spend it

Ideals: Fighting, Athletic, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Bather

Voice: Old thin voice

Attributes [hide]

Rose Sunmeadow, Female Halfling Fighter 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 4000 cp. White pearl (50 gp).


Social Check DCs

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