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NPC Generator

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Advanced [show]


Vonana Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears many layers of old clothing at all times. She keeps her black hair in a pixie cut. She wears an eyepatch.

Personality: She is happy with her job as a Courier. She turns her eye from what people do, preferring to live and let live. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised in a island tribe. When money was particularly tight she was walking through alleys when she overheard a Courier hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Job, Religious, Nature. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Vonana Ironfist, Female Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 10 (+0)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Crampernap Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his golden hair down. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on women, regardless of circumstances.

History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Crampernap took refuge in the large cave and found the beat up pickaxe and armor he uses now. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He has a crush on the local Painter; and wants his loneliness to end

Flaws: Depressed. Bonds: Poor, Has a crush, Nature, Enemies. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Crampernap Daergel, Male Gnome Commoner 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 50 gp. 1 Masterwork manacles.


Social Check DCs


Dimble Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He feeds upon the attention of others.

History: When he was but 7 years old his parents immigrated from the south. His necromantic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: To be a Doctor again; and expand his business

Ideals: Gifted. Bonds: Adventurer, Job, Attractive, Immigrant. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Dimble Umbodoben, Male Gnome Warrior 3
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)11 (+0) 17 (+3)17 (+3)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 4000 cp.


Social Check DCs


Anselm Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Insane. Bonds: Poor. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Anselm Conway, Male Half-Elf Fighter 2
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Giant, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 80 pp.


Social Check DCs


Mardnab Munggen, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her red hair is singed and shortened. She wears crescent spectacles with a black brim.

Personality: Cocky and sure of herself, she believes she is the best Servant born in the past three hundred years. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Sold as a small child to a slaver, Mardnab was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken as a slave by a traveling circus and forced to perform She now owns her own business.

Motivation: Further expansion of business; and balancing her hectic life and new servant responsibilities is difficult

Flaws: Ugly. Bonds: Job, Slave, Mentor, Immigrant. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Mardnab Munggen, Female Gnome Barbarian 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 54 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)9 (-1) 17 (+3)13 (+1)
Skills Animal Handling +5, Investigation +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Star rose quartz (40 gp). Alexandrite (300 gp). 1 Minor magic item.


Social Check DCs

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