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NPC Generator

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Advanced [show]


Trail Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears an entirely pastel suit with grey socks and a vest with buckled shoes, and is pretty ugly. She wears a small hat to cover her moderate length white fur. Her eyes, though not visible through her cowl, are green.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Born to a pair of adventurers, Trail grew up listening to her mother's many stories. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Trail's homeland. Trail decided to take the middle way and become a bodyguard. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Trail Mist, Female Tabaxi Ranger 5
Medium (6'1") Tabaxi, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)11 (+0) 18 (+4)18 (+4)
Skills Acrobatics +7, Investigation +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 2000 sp.


Social Check DCs


Arnold Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a violet costume with the symbols of magic on his torso, marred by teas. His auburn hair is smooth and relatively long. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born at the edge of vast plains. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Criminal record, Nature. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Arnold Kemmerer, Male Half-Elf Cleric 3
Medium (5'8") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)13 (+1) 11 (+0)16 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Dondon Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars, and he perpetually has his greataxe ready. His blonde hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Dondon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a wizard, Dondon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dondon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Fighting, Artistic, Professionalism. Flaws: Insomniac. Bonds: Mentor. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Dondon Hogcollar, Male Halfling Adept 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp. Sard (40 gp). 1 Darkwood Buckler.


Social Check DCs


Thodris Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears a robe, a symbol of the four houses of cards around her neck, and a mace on her belt. She is tall, broad shouldered and powerfully built. She has chestnut hair. She wears large thick round spectacles.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in the east to a Glassblower, Thodris learned a great deal about her father's area of expertise. Her childhood dream was to be a Sellsword, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Thodris Brawnanvil, Female Dwarf Bard 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 800 sp.


Social Check DCs


Astar Faith, Male Tiefling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.

History: Born in the west to a Body Guard, Astar learned a great deal about his mother's area of expertise. A few years later when the north was not economically sound they moved to his current location. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.

Motivation: To be a Mercenary again; and marry his brother to traveling adventurers

Ideals: Gifted, Professionalism. Bonds: Job, Immigrant, Family. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Astar Faith, Male Tiefling Warlock 2
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)12 (+1) 10 (+0)20 (+5)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 150 gp. Violet garnet (200 gp).


Social Check DCs

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