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Advanced [show]


Symma Folkor, Female Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this northern woman wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her head has been shaved. She has violet eyes and a blue hat with a yellow feather.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and she feels the way she acts is they only way to get by in the world

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Cynical. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Symma Folkor, Female Gnome Adept 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp. Chrysoprase (20 gp). Jade (60 gp).


Social Check DCs


Naamah Terror, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Bowyer. She is physically well-built. Her chestnut hair, when down, is lengthy. Her silver eyes are passionate and lively.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When she's not drinking or sleeping the drinks off, she's doing writing.

History: Naamah was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. She moved from fad to fad and when she turned 15 she discovered writing. She has never given up on her writing dream.

Motivation: She feels the way she acts is they only way to get by in the world; and meet up once more with her childhood friend

Ideals: Joker, Artistic, Impeccable. Bonds: Poor, Adventurer. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Naamah Terror, Female Tiefling Warrior 2
Medium (5'8") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Marastyr Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. Her black hair is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: When she was but 5 years old her parents immigrated from the south. Marastyr was born on a far southern desert where she grew up under the tutelage of her mother, an expert Mayor. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and she is greedy

Ideals: Justice, Opinionated. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Marastyr Eversharp, Female Dwarf Expert 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)18 (+4) 12 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Giant, Goblin, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Silaqui Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears tight fighting clothing, which leaves very little to the imagination. She wears her red hair down. Her eyes are green and catlike.

Personality: Prone to second guessing herself, she comes off as nervous. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Silaqui and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Attractive. Occupation: Seamstress

Voice: Whispers

Attributes [hide]

Silaqui Casilltenirra, Female Half-Elf Cleric 3
Medium (5'1") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Right-Handed In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in a clean pastel cloak covering his clean studded leather. He keeps his beige fur in a pixie cut. His amber eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Jeweler. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Sensitive. Bonds: Job, Guardian, Criminal record. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Right-Handed In Shadow, Male Tabaxi Cleric 1
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)15 (+2) 18 (+4)12 (+1)
Skills Athletics +1, Religion +4
Senses Passive Perception 14
Languages Common, Goblin, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 60 gp.


Social Check DCs

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