Naamah Virtue, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman is well dressed, but even with her fine clothing she looks run-down, and a wedding ring on her left hand. She has no hair. She wears a mask on her face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Naamah was raised in a hard working conservative environment. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She's also a talented Healer, but doesn't like to broadcast it.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Ugly, Fearful. Bonds: In love, Job, Criminal record. Occupation: Miner
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 180 gp.
Reeza Barclay, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of strength around her neck, and a club on her belt. She has a moderate pudge and is not very fit. She keeps her long golden hair kept up in a rat tail. She has several tiny topaz earrings on each ear.
Personality: She can speak with the recently deceased. She is lazy and tries to find solutions quickly.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. After coming to the age of reason, Reeza took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Fighting, Gifted. Flaws: Lazy, Disease. Bonds: Rich. Occupation: Sage
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 10 (+0) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 sp. 8 Acid flasks.
Kite Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. He has done his best to style his orange fur to look like a famous performer. He has a tattooed face.
Personality: Aggressive, abrasive, and angry, Kite embodies much of what other species detest in the Tabaxis. He pushes his goals aggressively. He is also a coward if confronted.
History: Kite was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.
Motivation: He is wracked by social anxiety.
Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Assassin
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.
Adam Andreantti, Male Half-Elf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears a violet collared shirt and pastel pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His brown hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Overbrimming with self-confidence, Adam isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Sailor and was forced into it by his family.
Ideals: Impeccable. Flaws: Insane. Bonds: Family, Poor, Criminal record. Occupation: Sailor
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Mara Lathalas, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She tends to wear a large blue jacket. Her black hair is heavily combed to the left. Her face is covered beneath a completely black helmet.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Animals are drawn to her, and she is able to talk to them.
History: Mara was raised in a hard working conservative environment. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has worked as a Bookbinder like her mother before her.
Motivation: She'd like to take her coworkers down a peg; and a deep hatred of brigands
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Job, Enemies. Occupation: Bookbinder
Voice: pre-pubescent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp. 1 Healer’s kit.
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