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Advanced [show]


Donella Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. She has a moderate pudge and is not very fit. She wears a broad hat to hide her balding. Her face is scarred and worn.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Born to a pair of adventurers, Donella grew up listening to her mother's many stories. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was granted psionic powers by her dying brother.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Donella Raulnor, Female Gnome Fighter 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)12 (+1) 12 (+1)18 (+4)
Skills Intimidation +6, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Roondar Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Roondar was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered dancing. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Fortune-teller, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Justice, Logical, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Roondar Scheppen, Male Gnome Fighter 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Elven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Alexandrite (1000 gp). Deep green spinel (110 gp). Banded agate (16 gp). Lapis lazuli (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ar-Gul Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a worn and beaten armor. His white hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is afraid of women and trembles around them

History: Ar-Gul was born in the south. At a young age he loved to build and create. He worked as a nervous Bellfounder and found it very stressful. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Justice, Persistence. Flaws: Shy. Bonds: Job, Military. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Ar-Gul Shelby, Male Half-Orc Commoner 2
Medium (6'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Valafar Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear black pants and tee shirts. His black hair has been sun bleached extensively. His skin is flawless and his gold eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Valafar grew up listening to his mother's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Opinionated. Bonds: Attractive, Criminal record, Adventurer. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Valafar Horror, Male Tiefling Barbarian 3
Medium (5'3") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. Rhodochrosite (4 gp).


Social Check DCs


Adrie Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a yellow costume with the symbols of luck on her torso. Her long auburn hair is drawn into a two foot long braid. She wears large thick round spectacles.

Personality: She is very quiet and rarely speaks above a whisper. She works hard and plays hard.

History: She was raised in a mountains tribe. Over the years she perfected her riding and shooting skills. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has passion for adventuring and risk

Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Nature, Adventurer. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adrie Mitchell, Female Half-Elf Ranger 2
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Celestial, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Black star sapphire (500 gp). Silver pearl (40 gp). Moonstone (70 gp). 1 Everburning torch.


Social Check DCs

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