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Advanced [show]


Kilvar Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears dark leathers with embroidery. His white hair is cut short with large spiked bangs in the front. His eyes are gray and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Kilvar was born in the south. At a young age he loved to build and create. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and he wants revenge against illithids

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Poor, Enemies. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Kilvar Foamtankard, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)18 (+4) 9 (-1)9 (-1)
Skills Insight +1, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Terran, Druidic, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Malachite (7 gp). Citrine (70 gp). 1 Banded mail.


Social Check DCs


Beloril Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many grey ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is chestnut and very short. His eyes are gray and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He works hard and plays hard.

History: He was raised in a white middle class family as the only child. Beloril was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Cartwright. After a long history of fighting, Beloril and his spouse have recently divorced.

Motivation: To end his boredom; and he is content

Flaws: Mundane, Hedonist, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Beloril Trueanvil, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)11 (+0) 15 (+2)8 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Gale Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a pastel coat over a black low-cut shirt, and a small hat upon his head. His white fur is smooth and relatively long. His eyes are copper and catlike.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Gale does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gale was born with his father's beautiful face. He helped his father out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Depressed. Bonds: Attractive, Job, Military, Rich. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Gale Prim Posies, Male Tabaxi Commoner 1
Medium (6'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)15 (+2) 15 (+2)18 (+4)
Skills Intimidation +6, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. Red-brown spinel (130 gp).


Social Check DCs


Emerald In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy lavender fur. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has a hunchback. She has no fur. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She is fixated on the number 40. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her father raised her in a mountain cabin. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Healer. She struck the Healer job and began her own company from there.

Motivation: Expand her business; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Nature, Job. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Emerald In Woods, Female Tabaxi Paladin 4
Medium (4'7") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)15 (+2) 9 (-1)16 (+3)
Skills Arcana +4, Athletics +5
Senses Passive Perception 9
Languages Common, Giant, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Anne Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and very much looks the part of a Navigator. Her skin is also unnaturally pale. Her white hair is slicked back into a classic pompadour. Her eyes are a pleasant hazel.

Personality: She dislikes all the random violence that takes place in the east. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Anne took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She has set out to sabotage the competition.

Motivation: Expand her business; and balancing her hectic life and new navigator responsibilities is difficult

Ideals: Pacifist, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Navigator

Voice: Speaks with a cold

Attributes [hide]

Anne Elderberry, Female Halfling Rogue 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)15 (+2) 12 (+1)18 (+4)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs

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