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Advanced [show]


Tree Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Farmer. She has a slight overbite and is overall scrawny. Her white fur is lengthy and is close to two feet long. Her copper unseeing eyes seem to look past you.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Farmer and found it very stressful. During her travels, Tree and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tree discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Tree fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: A strong sense of loyalty to Half-Elven people; and she wants to meet her childhood hero

Ideals: Philantrophist. Flaws: Disease, Antagonistic, Racist. Bonds: Job, Adventurer. Occupation: Farmer

Voice: Soft and melodious

Attributes [hide]

Tree Peak, Female Tabaxi Rogue 5
Medium (5'2") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 11 (+0)18 (+4)
Skills Athletics +3, Deception +7
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +7

Possessions: 100 gp. Silver comb with moonstones (900 gp). Solid gold idol (1000 gp). A roughly beaten golden orb (180 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has dyed her greying red fur a little too much giving a sharp red color. Her blue eyes dart from person to person to random spaces in the air.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with finding treasure.

History: She was born in the north, but her parents moved at a very young age to the south. One day when Dynamic was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Dynamic was heart-stricken from the event, and her father started working long hours to provde for them. Due to her spouse's obsession with being a Bounty Hunter they were divorced and she won custody of their daughter. She worked as a Engraver, and she later adopted a second daughter.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent mother

Flaws: PTSD. Bonds: Attractive, Family, Adventurer, Immigrant. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Dynamic Candle, Female Tabaxi Adept 1
Medium (5'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 60 gp.


Social Check DCs


Susannah Hadleigh, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a robe, a symbol of the sun god around her neck, and a quarterstaff on her belt. Her black hair is well kept. She tend to wears goggles to shield her eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born in the north. Through the years after Susannah was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Susannah's mother didn't care for her much, and the feeling was mutual. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Susannah Hadleigh, Female Human Adept 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 10 (+0)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Amethyst (120 gp).


Social Check DCs


Seven Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. Her fur is red and curly. Her eyes are yellow and she is always smoking a pipe.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Healer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: A rival would like her out of the picture; and doesn't want to be a healer and was forced into it by her family

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Family, Poor, Criminal record. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Seven Of Ivory, Female Tabaxi Adept 1
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)15 (+2) 9 (-1)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Chrysoprase (80 gp).


Social Check DCs


Gale In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears light armors faded through time and improper care. His orange fur is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Gale grew up listening to his father's many stories. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Gale In the Wind, Male Tabaxi Warlock 3
Medium (5'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 700 sp.


Social Check DCs

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