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NPC Generator

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Advanced [show]


Fulbar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. His top hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Fulbar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Fulbar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels that his past leaves him morally obligated to help; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Selfish. Bonds: Mentor. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Fulbar TellPenny, Male Halfling Monk 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Orc, Druidic, Ignan
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 110 gp.


Social Check DCs


Aym Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing a perfectly clean shirt and pair of pants. Her hair is cut close to her head. Her eyes are a pleasant red.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has all her life been fascinated with writing.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. Being a Fortune-teller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious, Criminal record. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Aym Wisdom, Female Tiefling Expert 1
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 13 (+1)18 (+4)
Skills Deception +6, History +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Marbas Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His Stetson hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a great chef.

History: Born to a pair of adventurers, Marbas grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 2 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Marbas Wrath, Male Tiefling Cleric 3
Medium (6'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Rieta Revulsion, Female Tiefling [Permalink]

Personal [hide]

Description: She wears professional attire. Her dark red hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a font of random trivia from the lore and stories she has discovered

History: Born in a small village she learned the ways of the warrior from her father. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Philantrophist, Logical, Fighting. Flaws: Insane. Bonds: Attractive. Occupation: Spy

Voice: Raspy

Attributes [hide]

Rieta Revulsion, Female Tiefling Commoner 3
Medium (6'4") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Margery Winthrop, Female Human [Permalink]

Personal [hide]

Description: She wears a brown cloak and cross-gartered tan stockings. She is physically well-built. Her hair, while still mostly auburn, has prominent grey streaks. She wears a mask on her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a minor phobia of water and hates getting wet.

History: She was born in a small mountains village. She found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear; and she'd like to take her coworkers down a peg

Flaws: Antagonistic, Fearful. Bonds: Nature, Adventurer, Job. Occupation: Sage

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Margery Winthrop, Female Human Rogue 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs

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