Purah Rescue, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her white hair is braided into rings. She tend to wears goggles to shield her eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born the only child of a wealthy merchant. Purah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Retire the richest woman in the north; and to reunite with her absent father
Ideals: Entrepeneur. Flaws: Secretive. Bonds: Job, Nature, Family. Occupation: Performer
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Pyxrin Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears green painted combat armor at almost all times. She keeps her long silver crest kept up in a rat tail. She wears large thick round spectacles.
Personality: She is business-like. She takes instructions and follows them to the letter. She enjoys reading and quiet.
History: She got into the Sculptor business at a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and she wants nothing more than to rejoin the army
Ideals: Professionalism, Logical. Bonds: Job, Military. Occupation: Sculptor
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Raer Musumeci, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Butcher. His long auburn hair is drawn into a two foot long braid. He has green eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Raer was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.
Motivation: Doesn't want to be a Butcher and was forced into it by his family; and an old rival family wants him found
Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Family. Occupation: Butcher
Voice: German accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp.
Rohesia Richie, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a grey feathered hat and grey clothes. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Rohesia was born the youngest of three triplets. Because her mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She now travels the world, in search of power and loot.
Motivation: To reunite with her absent mother.
Bonds: Enemies, Adventurer, Family, Immigrant. Occupation: Performer
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 700 sp. Tourmaline (80 gp).
Mella Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears silk and lounges about seductively. Her hair is long and chestnut with streaks of auburn, and is pulled back with small yellow clips. This violet eyed easterner is not easily forgotten.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She plays an instrument quite well.
History: She was born in a small island village. She moved out south to avoid the crime she committed. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Healer
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
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