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NPC Generator

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Advanced [show]


Sun Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing colorful clothing, dressed as a Miner. She has done her best to style her gray fur to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. When she's not drinking or sleeping the drinks off, she's doing music.

History: Born in the south to a Miner, Sun learned a great deal about her mother's area of expertise. Her parents enrolled her in a Druid school at a young age so that she could practice her divine talents. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Expand her business; and further expansion of business

Ideals: Artistic, Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Sun Of Ebony, Female Tabaxi Druid 2
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills History +1, Survival +3
Senses Passive Perception 11
Languages
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 320 gp.


Social Check DCs


Gorga Carlyle, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears baggy white pantaloons and a red scarf. Her whole body is exceptionally muscular. She has a very tight haircut. Her eyes are likewise brown.

Personality: Gorga is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born on a small isolated farm. Her mother was very strict, and drilled into her lessons on being the perfect lady. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Impeccable. Bonds: Immigrant, Job, Nature. Occupation: Detective

Voice: High pitched and raspy

Attributes [hide]

Gorga Carlyle, Female Half-Orc Warrior 2
Medium (4'11") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)8 (-1) 13 (+1)13 (+1)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 350 gp.


Social Check DCs


Nicor Still, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a green suit, black shirt, and brown tie. He has white hair. His eyes are silver and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Nicor's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a necromancer, Nicor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Mentor, Rich. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Nicor Still, Male Tiefling Commoner 2
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)10 (+0) 13 (+1)16 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp. 1 Darkwood Shield.


Social Check DCs


Seraphina Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a white shirt with thin blue vertical stripes and white pants. Her silver hair is matted, messy, and big. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She always tries to repair and not replace. It was this mentality that drove her into the Bellfounder business.

History: Seraphina lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Days after completing her studies, news broke out that her hometown was attacked by drow. Seraphina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Seraphina Greenbottle, Female Halfling Monk 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 9 (-1)13 (+1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Abyssal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Gale Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears pastel trousers with white and red striped suspenders. He wears various colorful collared shirts. He has styled his white fur well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Rich, Adventurer. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Gale Blossom, Male Tabaxi Expert 3
Medium (6'5") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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