Ur-Dag Langdon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. He keeps his long black hair kept up in a rat tail. He has a tattooed face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He never wears the same outfit twice, unless he absolutely has to.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: Wants to have a good time and be beloved; and to get a good night's sleep
Ideals: Optimist, Artistic. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Gardener
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: Just what you see.
Moon Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. He wears his gray fur up. His half smiles and yellow eyes are beguiling and draw you in.
Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of giants once and for all.
History: He got into the Crown-heir business at a young age. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He now owns his own business.
Motivation: Many giants want him driven away; and he wants revenge against giants
Ideals: Fighting. Bonds: Poor, Attractive, Enemies, Job, Immigrant. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Deep green spinel (120 gp).
Bryseis Principle, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears skinny pants and wears a green and black robe with the hood down, she is not a threatening figure. Her hair is cut close to her head. She has gleaming, smiling silver eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. As long as the job gets done she does not care how it got done.
History: When she was but 3 years old her parents immigrated from the south. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She left for the south, certain she would find work there.
Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac
Ideals: Professionalism. Flaws: Terse. Bonds: Immigrant, Nature, Criminal record. Occupation: Marshal
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Silver comb with moonstones (100 gp). A roughly beaten golden orb (140 gp). Silver chalice with lapis lazuli gems (140 gp).
Claira Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears yellow leather gloves, a yellow jacket, and tight pants. Her whole body is exceptionally muscular. She keeps her black hair in a pixie cut. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a font of random trivia from the lore and stories she has discovered
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Claira was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Claira's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Glassblower
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. 1 Banded mail.
Marigold Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white coat over a brown low-cut shirt, and a deerstalker hat upon her head. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She keeps her red hair in a flapper bob. Her eyes are hazel and beady.
Personality: She is almost excessively polite to everyone, even when angry. Around other people she will do her best to conceal her emotions and appear jolly.
History: Marigold was born the youngest of three triplets. Marigold liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Doesn't want to be a Hunter and was forced into it by her family; and money/treasure
Flaws: Ugly, Shy. Bonds: Family, Nature, Rich. Occupation: Hunter
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Ignan, Gnome, Celestial
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 120 gp. Amethyst (110 gp). 2 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
