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Advanced [show]


Antrara Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a green collared shirt and grey skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She wears her green crest up. She has several tiny sapphire earrings on each ear.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She does not believe in violence as a means to an end. She is a dedicated Dyer but believes her peers are too gung-ho.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now mingles about in high society.

Motivation: Many goblins want her driven away; and she has a rivalry with the church that dominates her actions

Ideals: Pacifist. Flaws: Ugly. Bonds: Rich, Enemies, Religious. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Antrara Vangdondalor, Female Dragonborn Ranger 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp.


Social Check DCs


Gerard Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears brown trousers with blue and violet striped suspenders. He wears various colorful collared shirts. He keeps his long blonde hair kept up in a rat tail. He has a dull look in his green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Mason, but he got bored and became a Marshal. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Selfish, Insane, Antagonistic. Bonds: Job. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Norton, Male Human Paladin 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 pp. 1 Banded mail.


Social Check DCs


Bree Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears light armors faded through time and improper care, marred by teas. Her head has been shaved. Her eyes are likewise violet.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Bree was born in the west. At a young age she loved to build and create. She found a children's book about a Halfling Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: Many orcs want her driven away.

Ideals: Persistence. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Carter

Voice: Raspy

Attributes [hide]

Bree Honeypot, Female Halfling Monk 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)16 (+3) 13 (+1)9 (-1)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Orc, Aquan, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2

Possessions: 400 sp. Jasper (60 gp).


Social Check DCs


Whurbin Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered pickaxe and tarnished scimitar as well. He sports a flattop hair cut. This gray eyed northerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: He got into the Servant business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has worked as a Servant like his father before him.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Professionalism, Persistence. Bonds: Job, In love. Occupation: Servant

Voice: Dark and ominous

Attributes [hide]

Whurbin Bigtoe, Male Dwarf Warrior 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. Red-brown spinel (130 gp).


Social Check DCs


Zepar Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his white hair up. His red unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He is able to make almost anything out of random pieces of junk.

History: Zepar lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Job, Family. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

Zepar Sympathy, Male Tiefling Warlock 3
Medium (6'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 10 (+0)16 (+3)
Skills Deception +5, History +4
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 400 gp.


Social Check DCs

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