Erdan Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears light armors faded through time and improper care. He has black hair. His face is scarred and worn.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to make almost anything out of random pieces of junk.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.
Motivation: Wishes to resurrect an old love; and to protect his home
Ideals: Gifted. Flaws: Ugly, Sensitive. Occupation: Engraver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
Possessions: Red spinel (70 gp). Chalcedony (50 gp).
Gormogord Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a red costume with the symbols of strength on his torso. His feathered hat is riddled with cuts and holes. This brown eyed easterner is not easily forgotten.
Personality: While he acts the brute, he is far gentler than he would appear. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Gormogord was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent mother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: In love, Family. Occupation: Apothecary
Voice: Scottish accent
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp. Rock crystal (30 gp).
Oolah Hallewell, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she is renowned for her bright black dresses and hats, and is pretty ugly. Her brown hair is lengthy and is close to two feet long. Her eyes are amber and she is always smoking a pipe.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Oolah was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fisher work with an outfit from a few towns over. Fisher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. She hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with her crush; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush. Occupation: Fisher
Voice: Whispers
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 200 sp. 1 Simple lock.
Dynamic Running, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is dressed in earthy colors with a pastel and black handkerchief worn on her right side. Her brown fur is knotted and matted. Her eyes are yellow.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born to a criminal king-pin and mafia family Her father took her hunting and taught her how to get in the mind of other creatures. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to work out more often; and she is greedy
Ideals: Athletic. Flaws: Insomniac, Secretive. Bonds: Criminal record, Nature, Rich. Occupation: Sailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 10 pp. Jasper (20 gp). Red garnet (110 gp). Carnelian (20 gp).
Ronobe Violence, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her attire stands in sharp contrast to her sai, which is beautifully polished and possesses an ornate carving of a rose on it. Her purple hair is heavily combed to the left. Her gold eyes have a joyful gleam in them most of the time.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Shipwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been a successful dealer in antiques buying low and selling high.
Motivation: She seems to be bored by most things; and retire the richest woman in the north
Ideals: Joker, Entrepeneur. Flaws: Secretive, Mundane. Bonds: Poor. Occupation: Shipwright
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork Artisan’s tools.
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Their contribution stands as a beacon of hope for all adventurers!
