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NPC Generator

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Advanced [show]


Gildmak Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear red clothing when he does not wear armor. His silver hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: This man loves singing and to teach people singing more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Layabout, who enjoyed hunting, Gildmak was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Cook.

Motivation: To find somewhere to settle down; and he is content

Ideals: Athletic, Artistic. Flaws: Fearful, Mundane. Bonds: Nature, Job. Occupation: Cook

Voice: Can't modulate volume

Attributes [hide]

Gildmak Tosscobble, Male Halfling Aristocrat 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)17 (+3) 12 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Mardnab Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her auburn hair is cut short. Her eyes are a pleasant violet.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She always tries to repair and not replace. It was this mentality that drove her into the Layabout business.

History: The child of southern immigrants she idolized her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She has achieved small success as a Layabout.

Motivation: To share knowledge with the world; and to be a bellfounder again

Ideals: Persistence, Logical. Bonds: Attractive, Immigrant, Job. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

Mardnab Ningel, Female Gnome Ranger 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)15 (+2) 8 (-1)10 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Smoky quartz (40 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Tenley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. His silver hair and beard is wavy and long. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Thomas Tenley, Male Human Barbarian 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Donella Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears just a blue suit. Her silver hair is lengthy. She is baby faced.

Personality: She speaks before she thinks and is too direct. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born in the south her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.

Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting, Philantrophist. Flaws: Impulsive. Bonds: Poor. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Donella Shadowcloak, Female Gnome Warrior 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 70 gp. 1 Darkwood Buckler.


Social Check DCs


Dûsh Atherton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no hair. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his mother was called into army service. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Ideals: Athletic, Disciplined. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Dûsh Atherton, Male Half-Orc Ranger 1
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Tourmaline (130 gp).


Social Check DCs

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