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NPC Generator

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Advanced [show]


Adelaide Shirley, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a brown shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes are slightly larger than normal.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in the west, but her parents moved at a very young age to the north. Adelaide was born on a far western plains where she grew up under the tutelage of her mother, an expert Cook. She inherited the family business which she has now maintained for 10 years.

Motivation: She feels threatened by others; and wants to open a new tavern

Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Cook

Voice: Raspy

Attributes [hide]

Adelaide Shirley, Female Human Rogue 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)17 (+3) 12 (+1)9 (-1)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Aquan, Orc, Terran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Marigold Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her white hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.

Personality: She exudes charisma. She is a tour de force of persuasion. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 2 years.

Motivation: Further expansion of business.

Ideals: Impeccable, Gifted. Bonds: Attractive, Job. Occupation: Spy

Voice: Mousy voice

Attributes [hide]

Marigold Strongbones, Female Halfling Adept 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Terran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs


Luthra Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her silver hair is matted, messy, and big. Her face is covered beneath a completely black helmet.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is afraid of women and trembles around them

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of her brother; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Philantrophist. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Luthra Offund, Female Gnome Warrior 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Terran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 17000 sp. Zircon (60 gp). Iolite (60 gp). Rose (60 gp).


Social Check DCs


Gimurt Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, he is an attractive figure. He is typically in his Merchant uniform. His hair is silver and curly. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the west to a Merchant, Gimurt learned a great deal about his father's area of expertise. Cursed with vampirism at a very young age, Gimurt has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Disease. Bonds: Job, Attractive, Enemies. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Gimurt Helcral, Male Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Aerdeth Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his falchion, and sports empty pouches on his belt. He has no hair. He has a dull look in his brown eyes.

Personality: Confrontational and typically high on some drug or another. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Ugly, Addict, Lazy, Mundane. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Aerdeth Heiser, Male Half-Elf Commoner 2
Medium (5'4") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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