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Advanced [show]


Qualen Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He has a slight overbite and is overall scrawny. He wears a feathered hat to cover his moderate length blonde hair. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born on a small isolated farm. He helped his mother out around the business and became quite the natural. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Flaws: Shy. Bonds: Nature, Job, Military. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Qualen Cobblelob, Male Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp.


Social Check DCs


Hamil Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat, and he perpetually has his monstrous two handed axe ready. He wears a wide-brimmed hat to hide his balding. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.

History: A powerful wizard made him what he is. Hamil was born on a far southern plains where he grew up under the tutelage of his mother, an expert Locksmith. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Persistence. Bonds: Immigrant, Mentor. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Hamil Shadowquick, Male Halfling Cleric 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 6000 cp. Zircon (30 gp).


Social Check DCs


Symma Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is dressed in a clean blue cloak covering her clean studded leather. She has done her best to style her red hair to look like a famous performer. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She is obsessed with her god.

History: Symma was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Flaws: Ugly, Racist. Bonds: Religious, Poor, Adventurer. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Symma Umbodoben, Female Gnome Bard 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 400 gp.


Social Check DCs


Calcitro Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, red cloak. He keeps his blonde hair in a pixie cut. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Nature, Family. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Calcitro Tosscobble, Male Halfling Bard 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 40 gp. Chrysoprase (80 gp).


Social Check DCs


Nora Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman has the majority of her body covered in plate. She is muscular with a powerful set of arms. Her auburn hair is drawn into a tight pony tail with a skull scrunchie. Her amber eyes lackadaisically let the world flow into them.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She believes the world needs to unite to get rid of drow once and for all.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Through the years after Nora was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Nora's mother didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.

Flaws: Antagonistic, Disease, Insomniac. Bonds: Enemies. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Nora Ungart, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 19 (+4)14 (+2) 15 (+2)10 (+0)
Skills Athletics +6, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +2

Possessions: 40 gp.


Social Check DCs

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