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NPC Generator

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Advanced [show]


Scrag Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. He has a black handlebar mustache and slicked back black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Scrag is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich western family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice. Flaws: Cynical. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Scrag Compton, Male Half-Orc Warrior 2
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)8 (-1) 8 (-1)13 (+1)
Skills Medicine +1, Nature +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs


Mastema Peace, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a black suit, green shirt, and yellow tie. Her purple hair is drawn into a tight pony tail with a butterfly scrunchie. She wears crescent spectacles with a black brim.

Personality: Mastema wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in a small forest village. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful. Bonds: Nature, Rich, Debt. Occupation: Shoemaker

Voice: Mumbles to self between sentences

Attributes [hide]

Mastema Peace, Female Tiefling Monk 1
Medium (4'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills Deception +5, Investigation +4
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 600 sp. Blue quartz (14 gp).


Social Check DCs


Fonkin Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his blonde hair in a flapper bob. His amber eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Depressed. Bonds: Attractive, Family, Immigrant, Criminal record. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Fonkin Beren, Male Gnome Barbarian 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)8 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp.


Social Check DCs


Duergath Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His tied-back hair is blonde. His skin is flawless and his blue eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Duergath's homeland. Duergath decided to take the middle way and become a bodyguard. After a long history of fighting, Duergath and his spouse have recently divorced.

Motivation: He is greedy; and money/treasure

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Priest

Voice: Ums and uhs a lot

Attributes [hide]

Duergath Bigtoe, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)12 (+1) 13 (+1)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 sp.


Social Check DCs


Don Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with red stripes complete with hood. He carries a battered bow and tarnished hand crossbow as well. His golden hair is drawn into a tight pony tail with a clover scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Don was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Don decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted martial powers by his dying sister.

Motivation: He is a bit of a kleptomaniac; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Sensitive. Bonds: Job, Criminal record. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Don Hayden, Male Human Expert 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Red-brown spinel (110 gp).


Social Check DCs

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