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Mozikth Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his green robe and has his longbow always slung over his shoulder. He wears his brass crest down. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and he is wracked by social anxiety

Ideals: Logical. Flaws: Mundane, Fearful. Bonds: Immigrant, Attractive. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Mozikth Baharoosh, Male Dragonborn Rogue 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 8 (-1)13 (+1)
Skills Animal Handling +1, Religion +4
Senses Passive Perception 9
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1100 sp. Smoky quartz (50 gp). Azurite (5 gp). 1 Masterwork Musical instrument.


Social Check DCs


Aldous Skelton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is singed and shortened. He has brown eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a font of random trivia from the lore and stories he has discovered

History: The child of northern immigrants he idolized his father. He dropped out of school before completing his studies. He has dedicated himself to building a better village for his children.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Logical. Flaws: Ugly. Bonds: Adventurer, Job, Immigrant. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aldous Skelton, Male Human Fighter 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)8 (-1) 9 (-1)13 (+1)
Skills Athletics +3, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Pyntle Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a blue feathered hat and blue clothes. Her golden hair is matted, messy, and big. Her amber eyes peer out from beneath her feathered blue hat.

Personality: She is fixated on the number 46. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a ruthless business woman, a trait she acquired from her mother.

History: Born to a Priest, her mother struggled to pay the bills. She moved from fad to fad and when she turned 15 she discovered dancing. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and retire the richest woman in the west

Ideals: Athletic, Entrepeneur, Artistic. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Pyntle Garrick, Female Gnome Aristocrat 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp.


Social Check DCs


Fargas Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat, and carries rapiers. His black hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: To prove his worth to the world; and further expansion of business

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Slave. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Fargas Deephollow, Male Halfling Warrior 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 300 sp.


Social Check DCs


Rendar Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is red and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Rendar was born in the west. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted druidic powers by his dying sister.

Motivation: To reunite with his old friends.

Ideals: Gifted, Persistence. Flaws: Addict. Bonds: Attractive. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Rendar Myerscough, Male Half-Orc Monk 2
Medium (6'3") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)7 (-2) 12 (+1)15 (+2)
Skills Persuasion +4, Religion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 600 sp. 1 Holy water.


Social Check DCs

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