Bryseis Peace, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears skinny pants and wears a green and tan robe with the hood down. She wears her white hair down. She wears large thick round spectacles.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She is a very good compulsive liar and kleptomaniac.
History: She got into the Carpenter business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carpenter work with an outfit from a few towns over. Carpenter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Carpenter job and began her own company from there.
Motivation: Human compassion; and to share knowledge with the world
Ideals: Logical. Flaws: Racist. Bonds: Criminal record, Job. Occupation: Carpenter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 60 gp.
Makaria Faith, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 4'11" and wears a green tunic with black highlights, and long tan pants that bunch up around her shoes. Her right hand appears badly burned and disfigured. Her black hair is drawn into a tight pony tail with a rose scrunchie. She has a dull look in her white eyes.
Personality: Aggressive, abrasive, and angry, Makaria embodies much of what other species detest in the Tieflings. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She comes from a rich eastern family. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Enemies, Rich, Adventurer. Occupation: Carpenter
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 80 pp.
Korinn Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'3". She wears tattered old clothes. She has done her best to style her scarlet crest to look like a famous performer. Her red eyes dart from person to person to random spaces in the air.
Personality: She is witty, but her monotone delivery comes off as unnerving She is able to fit into much smaller and tighter spaces than normal.
History: She was born in a small mountains village. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Mercenary and was forced into it by her family; and her spouse's relatives view her with great suspicion
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Mercenary
Voice: Posh accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Sylvan
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 360 gp.
Ridaro Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She wears bulky blue painted plate armor. She has a hunchback. She has moderate length golden hair. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born blind and as such lacked many opportunities for work. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Find a way to reverse the transformation of her sister; and regain custody of her son
Flaws: Ugly, Disease. Bonds: Guardian, Criminal record, Family. Occupation: Performer
Voice: Farmer accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Trail Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear flannel. He keeps his long yellow fur kept up in a rat tail. His eyes are green and catlike.
Personality: He is irascible and easily irritated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the south his family was never financially stable. He moved out east to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Dyer
Voice: American accent
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
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