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NPC Generator

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Advanced [show]


Thoradin Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He very much looks the part of a Shoemaker. His hair is auburn and curly. His brown eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Shy. Bonds: Job. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Thoradin Torevir, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)16 (+3) 13 (+1)7 (-2)
Skills Medicine +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Goblin, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 190 gp. 1 Half-Plate.


Social Check DCs


Wymar Dalton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is wearing a long, brown cloak, and his gloved hand is found clutching a sickle. His long chestnut hair is drawn into a two foot long braid. His eyes are blue and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His father raised him in a mountain cabin. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Wymar's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He desires power and/or immortality; and revenge

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Adventurer, Nature, Enemies. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Wymar Dalton, Male Human Bard 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Ignan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: Silver pearl (80 gp).


Social Check DCs


Silvo Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Banker. His red hair is kept up in a ponytail inside a small hat. His green eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: Sold as a small child to a wizard, Silvo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Since then, he has sought to make the best of life.

Motivation: Wants a kiss; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Impulsive. Bonds: Mentor, Adventurer, Has a crush. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Silvo Goodearth, Male Halfling Adept 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 40 gp. 1 Chain shirt.


Social Check DCs


Ur-Dag Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. His auburn hair is braided into rings. His blue eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ur-Dag is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Ur-Dag was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Ur-Dag's father didn't care for him much, and the feeling was mutual. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Sensitive, Antagonistic. Bonds: Nature, Criminal record. Occupation: Cook

Voice: pre-pubescent

Attributes [hide]

Ur-Dag Beverly, Male Half-Orc Cleric 2
Medium (5'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 10 (+0)7 (-2) 14 (+2)16 (+3)
Skills Investigation +0, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 50 gp.


Social Check DCs


Azaki Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears violet painted combat armor at almost all times. His left hand appears badly burned and disfigured. His red hair is long and unkept. His blue unseeing eyes seem to look past you.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Azaki has worked very hard to control his curse. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is greedy.

Flaws: Ugly, Disease, Secretive. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Azaki Koehlanna, Male Half-Elf Fighter 1
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)17 (+3) 11 (+0)16 (+3)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Giant, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. 1 Masterwork Musical instrument.


Social Check DCs

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