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NPC Generator

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Advanced [show]


Baggi Shelley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a robe, a symbol of strength around her neck, and a kukri on her belt. Her head has been shaved. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is harsh and unforgiving.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect her home

Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Guardian. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Baggi Shelley, Female Half-Orc Warlock 2
Medium (5'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 9 (-1)14 (+2)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 240 gp.


Social Check DCs


Hunter Gyula, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. He wears a feathered hat to cover his moderate length black hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered painting. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Hunter Gyula, Male Human Druid 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Immeral Siannodel, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears a broad hat to hide his balding. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them

History: He got into the Layabout business at a young age. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Layabout soon after.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Addict, Shy, Fearful. Bonds: Attractive, Job. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Immeral Siannodel, Male Elf Druid 2
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 600 sp. Malachite (9 gp). Moss agate (9 gp).


Social Check DCs


Umpen Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large blue jacket. He has shaved his head bald. His eyes are amber.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: He was born in a small plains village. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to dragonborn people

Ideals: Professionalism. Flaws: Selfish, Racist. Bonds: Nature, Job. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Umpen Nucklestamp, Male Gnome Fighter 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 70 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fibblestib Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears blue leather gloves, a blue jacket, and tight pants. He has brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Fibblestib was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Fibblestib's father didn't care for him much, and the feeling was mutual. He was granted psionic powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Mentor. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Fibblestib Oomtrowl, Male Gnome Adept 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 17 (+3)16 (+3)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1 Climber’s kit.


Social Check DCs

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