Thomas Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin pastel vertical stripes and brown pants. He carries with him a set of sais, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a small hat to cover his moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Thomas was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting. Flaws: PTSD. Bonds: Job, Enemies, Family. Occupation: Engraver
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Terran, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. 1 Banded mail.
Anverth Daergel, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'5", this man has the majority of his body covered in plate. He has a golden handlebar mustache and slicked back golden hair. His eyes are amber and he is always smoking a pipe.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The war was a terrible time for him, and Anverth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a soldier and died while he was still young. Anverth was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: To end his boredom; and he feels kind of lost in life
Flaws: Cynical, Depressed, Mundane. Bonds: Military. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Celestial, Druidic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Joser Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his longsword. His golden hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the south to a Apothecary, Joser learned a great deal about his father's area of expertise. He worked as a nervous Apothecary and found it very stressful. He struck the Apothecary job and began his own company from there.
Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult.
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Job. Occupation: Apothecary
Voice: Raspy
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Druidic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 cp. Jasper (80 gp).
Leshanna Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown hair is cut jaggedly and amateurishly. She has blue eyes and a blue hat with a green feather.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She enjoys reading and quiet.
History: A powerful slaver made her what she is. She dropped out of school to support her sick mother, and resented it. She has been saving her money to try and buy her brother's freedom.
Motivation: Regain custody of her son; and find a way to reverse the transformation of her brother
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Mentor, Family. Occupation: Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 3000 cp. 2 Smokesticks.
Harbek Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. He wears his chestnut hair down. His eyes are hazel.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Ploughman, his mother struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and nothing but the best is good enough for him
Ideals: Entrepeneur, Optimist, Extrovert. Bonds: Attractive, Poor. Occupation: Stableman
Voice: Can't modulate volume
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Masterwork manacles.
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Their contribution stands as a beacon of hope for all adventurers!
