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Advanced [show]


Az-Bror Brady, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his spear. He sports a long chestnut beard, and similarly colored long hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.

History: Az-Bror was born with his mother's beautiful face. His first spouse was a Fletcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Family. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Az-Bror Brady, Male Half-Orc Rogue 2
Medium (6'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)14 (+2) 17 (+3)9 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Terran
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Yurgunn Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a large grey jacket. Her brown hair is still thick. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is witty, but her monotone delivery comes off as unnerving On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a Body Guard, her father struggled to pay the bills. She worked as a nervous Animal Trainer and found it very stressful. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Seeks redemption; and balancing her hectic life and new animal trainer responsibilities is difficult

Ideals: Joker. Bonds: Has a crush, Adventurer, Poor, Job, Criminal record. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Yurgunn Helcral, Female Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 18 (+4)13 (+1)
Skills Arcana +3, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 5000 cp. 3 Holy water.


Social Check DCs


Harvest In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries a battered bow and tarnished kukri as well. His gray fur has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Scribe who has hired him part-time. He feeds upon the attention of others.

History: Born to a pair of adventurers, Harvest grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Harvest took refuge in the old dungeon and found the beat up kukri and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Fighting. Bonds: Poor, Has a crush, Attractive, Adventurer, Nature. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Harvest In the Wind, Male Tabaxi Fighter 1
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Nature +4, Stealth +2
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Tomph Budd, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an entirely white suit with tan socks and a vest with buckled shoes. She wears her hair in dreadlocks. Her fair skin shows little sign of her aristocratic breeding.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with a lost civilization.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Adventurer. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Tomph Budd, Female Half-Orc Druid 2
Medium (5'8") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 10 (+0)8 (-1)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc, Goblin, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 sp.


Social Check DCs


Eiravel Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Eiravel took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Family, Criminal record. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Eiravel Aloro, Male Half-Elf Expert 2
Medium (5'3") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp.


Social Check DCs

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