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Advanced [show]


Trym Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'9" and wears a red broad hat and red clothes. Her hair is always cut to a buzz. She has several tiny topaz earrings on each ear.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She pushes her goals aggressively. She is also a coward if confronted.

History: Trym was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She wants revenge against gnolls; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Fearful. Bonds: Rich, Nature, Job, Criminal record, Enemies. Occupation: Stylist

Voice: Spits words with contempt

Attributes [hide]

Trym Sunmeadow, Female Halfling Bard 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 110 gp. 4 Holy water.


Social Check DCs


Kelter Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has a large white mantle and cape that has been intricately interwoven into his yellow robe. With a patchy chestnut beard and wild chestnut hair. His thin eyebrows rest above his beady violet eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Flaws: Ugly, Antagonistic. Bonds: Military, Nature, Family. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Kelter Warmwater, Male Halfling Expert 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)17 (+3) 12 (+1)13 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Draconic, Giant
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Maegan Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female prefers to wear flannel. She is tall, broad shouldered and powerfully built. She has a long blonde ponytail with little hanging trinkets. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is fixated on the number 39. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Maegan enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She got into the Mortician business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Mortician for the past few years.

Motivation: Doesn't want to be a Mortician and was forced into it by her family.

Flaws: Insane, Hedonist. Bonds: Attractive, Job, Family. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Maegan Tosscobble, Female Halfling Adept 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 30 pp. Tiger eye turquoise (5 gp).


Social Check DCs


Nuraval Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is still thick. He wears crescent spectacles with a black brim.

Personality: Nuraval speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Impeccable, Justice, Fighting. Bonds: Adventurer, Mentor. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Nuraval Broodfist, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Great Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her black robe. She has a moderate pudge and is not very fit. Her gray fur is heavily combed to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised in a mountains tribe. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's attracted to the PC.

Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer, Nature. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Great Of Clay, Female Tabaxi Commoner 4
Medium (6'3") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)9 (-1) 17 (+3)19 (+4)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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