Lance Hampton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. His hair is cut close to his head. His brown eyes are passionate and lively.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.
History: He was born the only child of a wealthy merchant. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is greedy; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Pacifist, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Carter
Voice: Whispers
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
Nadarr Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'4". He wears green painted combat armor at almost all times, and his gloved hand is found clutching a greatsword. His bronze crest is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Tanner business at a young age. He was an apprentice working in his father's forge. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nadarr fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Job. Occupation: Tanner
Voice: Indian accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 8 (-1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Halfling
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Ella Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a tan tunic with green highlights, and long yellow pants that bunch up around her shoes. Her white hair is lengthy and is close to two feet long. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is fixated on the number 35. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born blind and as such lacked many opportunities for work. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She is untrained/undisciplined, which makes her dangerous.
Motivation: To find somewhere to settle down; and to end her boredom
Flaws: Insane, Impulsive, Disease, Mundane. Bonds: Attractive, Nature. Occupation: Architect
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 pp.
Nedda Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her white boots flare out at the collars. She has a slight overbite and is overall scrawny. She has a very tight haircut. She wears large thick round spectacles.
Personality: Nedda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a ruthless business woman, a trait she acquired from her mother.
History: She was raised in a forest tribe. Brilliant and gifted she never wanted to apply herself. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To settle down with her crush; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Nature, Has a crush. Occupation: Scribe
Voice: Scottish accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Robbie Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a faded coat and loose pants complete with Stetson hat. Her silver hair is braided into rings. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Fortune-teller mother left her crippled. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and wishes to resurrect an old love
Ideals: Athletic, Justice. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Roofer
Voice: Gruff and masculine
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 16
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
Possessions: 2000 cp.
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