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Advanced [show]


Dee Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'11". She wears a lot of dark rich colors, with gold accents, and her gloved hand is found clutching a quarterstaff. She has slicked back red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is happy with her job as a Weaver. She turns her eye from what people do, preferring to live and let live. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Weaver. She has set out to sabotage the competition.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Fighting. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Dee Strongbones, Female Halfling Aristocrat 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Diggory Ridley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. He is an amazing painter.

History: Diggory was born the youngest of three triplets. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his brother recently and the two have been together since.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Diggory Ridley, Male Human Druid 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 110 gp. 3 Tanglefoot bags.


Social Check DCs


Artin Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She is bristling with hidden weapons, mostly sais and shortspears. Her white hair is greasy and uncared for. She is baby faced.

Personality: Prone to second guessing herself, she comes off as nervous. Artin is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Artin lived on a farm with her father, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Beggar hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her spouse's relatives view her with great suspicion; and she has decided she is irredeemable

Flaws: Ugly, Shy. Bonds: Criminal record, Family, Poor. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Artin Daraln, Female Dwarf Warlock 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 120 gp. 1 Darkwood Buckler.


Social Check DCs


Rolf Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and wears yellow leather gloves, a yellow jacket, and tight pants. With a patchy golden beard and wild golden hair. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He became a Armorer soon after.

Motivation: Nothing but the best is good enough for him; and money/treasure

Ideals: Impeccable, Philantrophist. Flaws: Mundane. Bonds: Job, Rich. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Rolf Mystralath, Male Half-Elf Paladin 3
Medium (5'5") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp.


Social Check DCs


Edge Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His long cinnamon fur is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Edge hails from a village terrorized by gnolls. His parents enrolled him in a Warrior school at a young age so that he could practice his divine talents. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Optimist, Gifted. Bonds: Attractive, Enemies, Criminal record. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Edge Timber, Male Tabaxi Warrior 2
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp. 2 Tanglefoot bags.


Social Check DCs

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