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NPC Generator

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Advanced [show]


Vistra Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears brown leather gloves, a brown jacket, and tight pants. With wild red hair. Her ears are large.

Personality: She will rave to anyone who will listen. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Sold as a small child to a necromancer, Vistra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother had invested heavily in several trade routes and wanted her to inherit them. She struck the Miner job and began her own company from there.

Motivation: Balancing her hectic life and new Miner responsibilities is difficult; and she is unsatisfied with her job

Flaws: Ugly, Insane. Bonds: Job, Mentor, Rich. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

Vistra Orcfoe, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)12 (+1) 12 (+1)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 50 gp. 1 Crowbar.


Social Check DCs


Mary Garfield, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'10". She is generally shirtless and showing off her tattooed chest. She has dyed her greying brown hair a little too much giving a sharp brown color. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised in a plains tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has decided she is irredeemable.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Criminal record. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Mary Garfield, Female Human Bard 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills Athletics +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 300 sp.


Social Check DCs


Merihim Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. His white hair is heavily combed to the left. He wears large thick round spectacles.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Merihim was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He then took over the family business and is one of the better Stableman for hire.

Motivation: Sabotage a competitor; and he uses money and sex appeal to get what he needs

Flaws: PTSD. Bonds: Attractive, Enemies, Rich, Job. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Merihim Harmony, Male Tiefling Paladin 1
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 4000 cp. A silver and pearl hairclip (20 gp). 3 Holy water.


Social Check DCs


Tûhorn Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. His chestnut hair is slicked back into a classic pompadour. His amber unseeing eyes seem to look past you.

Personality: Tûhorn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure; and obtaining odd cultural elven artifacts is his passion

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Tûhorn Stansfield, Male Half-Orc Druid 1
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)10 (+0) 11 (+0)11 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp. Large well-done wool tapestry (300 gp).


Social Check DCs


Chem Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a green suit. He wears his brown hair down. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Chem was born in the west. At a young age he loved to build and create. Through the years after Chem was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Chem's father didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and he's looking for his big break

Ideals: Persistence. Flaws: Racist, Antagonistic. Bonds: Adventurer, Rich. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Chem Grief, Male Tiefling Barbarian 3
Medium (5'4") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 14 (+2)17 (+3)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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