Nim Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is always cut to a buzz. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a soldier and died while he was still young. Nim was left his mother's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is greedy; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable. Flaws: Addict. Bonds: Criminal record, Rich, Military. Occupation: Courier
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
Myria Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many tan ritualistic tattoos. She wears a white costume with the symbols of strength on her torso. Her hair is auburn and curly. Her amber eyes peer out from beneath her deerstalker white hat.
Personality: She is calm most of the time but flees social interaction. She is used to getting what she wants. In part because she is a meticulous planner.
History: Sold as a small child to a necromancer, Myria was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her father and her sister before her, after school she went straight into learning to become a Scribe. She then took over the family business and is one of the better Scribe for hire.
Motivation: A rival would like her out of the picture; and to be a priest again
Ideals: Professionalism. Flaws: Shy. Bonds: Mentor, Job, Criminal record. Occupation: Scribe
Voice: Strong lisp
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp. 1 Everburning torch.
Fallond Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to make people angry or surprised. He takes great joy in being the best Sculptor in town.
History: He was born in the west, but his parents moved at a very young age to the east. He found a children's book about a Dwarf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Fallond and his spouse have recently divorced.
Motivation: He's looking for his big break; and obtaining odd cultural gnomish artifacts is his passion
Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1200 sp. 1 Crowbar.
Mozikth Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tight fitting green shirt and pants. He wears a deerstalker hat to hide his balding. He has a dull look in his red eyes.
Personality: He is overprotective of those who hire his services. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Mozikth was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.
Motivation: He feels the way he acts is they only way to get by in the world; and he uses money and sex appeal to get what he needs
Ideals: Impeccable. Bonds: Guardian, Attractive, Rich, Adventurer. Occupation: Animal Trainer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 5000 cp. 1 Half-Plate.
Matilda Tenley, Female Human [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. Her moppish black hair is in a traditional bowl cut. She wears an eyepatch.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is obsessed with finding treasure.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Her religion dominates her actions; and obtaining odd cultural tabaxi artifacts is her passion
Flaws: Ugly, Shy. Bonds: Adventurer, Religious. Occupation: Roofer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 50 gp. 1 Chain shirt.
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