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Advanced [show]


Flask Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky brown painted plate armor. His long lavender fur is drawn into a two foot long braid. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Flask studied abroad. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Flask never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Persistence, Gifted. Flaws: Racist. Bonds: In love, Adventurer. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Flask Of Spirit, Male Tabaxi Commoner 2
Medium (5'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Andram Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is lengthy. He has a dull look in his white eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the north. While studying, he fell in love. They married and had a son. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and a need for knowledge about a nearby landmark

Bonds: Guardian, Criminal record, Immigrant, In love, Adventurer. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

Andram Instinct, Male Tiefling Druid 3
Medium (6'7") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 10 (+0)14 (+2)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 pp. Peridot (30 gp). Malachite (8 gp). Freshwater pearl (8 gp). 1 Silk rope. 1 Average lock.


Social Check DCs


Miles Cornish, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. He has no hair. He has several tiny amethyst earrings on each ear.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Tanner business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He inherited the family business which he has now maintained for 6 years.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and to be a ruler again

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Enemies, Job. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Miles Cornish, Male Human Commoner 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 10 pp. Silver comb with moonstones (200 gp). 1 Breastplate.


Social Check DCs


Sannl Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a brown coat over a blue low-cut shirt, and a broad hat upon her head. Her whole body is exceptionally muscular. She has styled her blonde hair well, parting it to the left. She has several tiny jet earrings on each ear.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sannl was born the youngest of three triplets. Cursed with vampirism at a very young age, Sannl has worked very hard to control her curse. She left for the east, certain she would find work there.

Motivation: Money/treasure; and an old rival family wants her found

Ideals: Joker. Flaws: Disease. Bonds: Immigrant, Rich, Family. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Sannl Durthane, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)11 (+0) 8 (-1)10 (+0)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Abad Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Baker. His hair is cut close to his head. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a criminal king-pin and mafia family He helped his father out around the business and became quite the natural. He used his abilities to trick people and travel the world for free.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Insomniac. Bonds: Job, Criminal record. Occupation: Baker

Voice: Booming voice

Attributes [hide]

Abad Ennui, Male Tiefling Adept 3
Medium (5'9") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)17 (+3) 11 (+0)16 (+3)
Skills History +5, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Masterwork studded leather.


Social Check DCs

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