Tawna Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her shortspear. She is muscular with a powerful set of arms. She has wavy chestnut hair. She has blue eyes and a red hat with a tan feather.
Personality: Eccentric and domineering, Tawna will drive conversation. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an athlete and attended two major summer competitions. She never won. She has worked as a Marshal like her mother before her.
Motivation: To be a Barkeep again; and balancing her hectic life and new marshal responsibilities is difficult
Ideals: Extrovert, Athletic. Flaws: Disease. Bonds: Job. Occupation: Marshal
Voice: Gruff and masculine
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp. 1 Banded mail.
Jacoba Nash, Female Human [Permalink]
Personal [hide]
Description: She wears a brown shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. She has a long silver ponytail with little hanging trinkets. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has money and likes to spend it; and she's looking for her big break
Flaws: Disease. Bonds: Attractive, Family, Adventurer, Rich. Occupation: Sage
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 18 (+4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan, Aquan, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 600 sp.
Immeral Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses like a well dressed Blacksmith does, and is pretty ugly. His brown hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is afraid of women and trembles around them
History: Born in the north to a Blacksmith, Immeral learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Blacksmith for hire.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new blacksmith responsibilities is difficult
Ideals: Philantrophist. Flaws: Ugly, Insomniac, Shy. Bonds: Job. Occupation: Blacksmith
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 2000 cp. Large well-done wool tapestry (300 gp).
Rivaan Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. He is portly but not overly obese. He has wavy red crest. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, he is a well trained Blacksmith. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born on a small isolated farm. He worked as a nervous Blacksmith and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Expand his business.
Flaws: Addict. Bonds: Job, Attractive, Nature, Adventurer. Occupation: Blacksmith
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 300 gp.
Shadow Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her long lavender fur is drawn into a two foot long braid. This copper eyed northerner is not easily forgotten.
Personality: Eccentric and domineering, Shadow will drive conversation. She is an amazing painter.
History: Born to a pair of adventurers, Shadow grew up listening to her mother's many stories. Her mother took her hunting and taught her how to get in the mind of other creatures. She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Gifted. Bonds: Immigrant, Adventurer, Nature. Occupation: Barber
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 150 gp. Amethyst (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!