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Advanced [show]


Edge Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. His gray fur is kept up in a ponytail inside a broad hat. He wears an eyepatch.

Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Edge grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Crown-heir job and began his own company from there.

Motivation: A deep hatred of illithids; and he's looking for his big break

Ideals: Opinionated, Extrovert. Flaws: Ugly. Bonds: Adventurer, Job, Enemies. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Edge Of Dragons, Male Tabaxi Commoner 2
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5

Possessions: 40 pp.


Social Check DCs


Gormogord Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the four houses of cards on his torso. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is knotted and matted. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Adventurer, his father struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by illithids. Gormogord was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: To reunite with his old friends; and a deep hatred of illithids

Ideals: Optimist. Bonds: Enemies, Poor, Adventurer. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Gormogord Stoutman, Male Halfling Commoner 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Wiggens Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. His white hair is cut short. He has a dull look in his hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east to a Glassblower, Wiggens learned a great deal about his father's area of expertise. He worked as a nervous Glassblower and found it very stressful. He has taken up work as a Glassblower and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Disciplined, Justice. Flaws: PTSD, Racist. Bonds: Job. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Wiggens Pingun, Male Gnome Druid 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp.


Social Check DCs


Lidda Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a large white jacket. Her white hair is styled in orderly dreadlocks. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She works hard and plays hard.

History: She was born into a rich family. She was taken as a slave by a traveling circus and forced to perform She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Disciplined. Flaws: Addict, Hedonist. Bonds: Rich, Slave. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Lidda Silvereyes, Female Halfling Adept 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Fargrim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a grey suit. He is portly but not overly obese. He wears his silver hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is able to make almost anything out of random pieces of junk.

History: A powerful necromancer made him what he is. After coming to the age of reason, Fargrim took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Mercenary; and to be a mercenary again

Ideals: Gifted. Bonds: Criminal record, Mentor, Has a crush, Job. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Fargrim Strakeln, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 360 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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