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NPC Generator

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Advanced [show]


Elysande Brandon, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting grey shirt and pants. She is bristling with hidden weapons, mostly shortspears and daggers. Her long blonde hair reaches down to her waist. She wears large thick round spectacles.

Personality: She is extraordinarily eccentric. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a white middle class family as the only child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is terrified, and will act out of fear; and she has comitted a past crime that haunts her to this day

Ideals: Entrepeneur. Flaws: Insane, Fearful, Mundane. Bonds: Criminal record. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Elysande Brandon, Female Human Monk 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 17 (+3)12 (+1)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5

Possessions: 1000 cp.


Social Check DCs


Anne Bing, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a long white ponytail with little hanging trinkets. Her eyes are hazel.

Personality: She speaks before she thinks and is too direct. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the north. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Enemies. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Anne Bing, Female Human Wizard 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp.


Social Check DCs


Fallthra Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a robe, a symbol of her god around her neck, and a nunchaku on her belt. Her silver hair is singed and shortened. Her face is scarred and worn.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Optimist. Flaws: Ugly, Insane, Hedonist. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Fallthra Hammerstone, Female Dwarf Druid 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1 Half-Plate.


Social Check DCs


Serpent Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is typically in her Locksmith uniform. She has dyed her greying beige fur a little too much giving a sharp beige color. Her eyes, though not visible through her cowl, are yellow.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in the west to a Locksmith, Serpent learned a great deal about her father's area of expertise. From there she went from mercenary job to mercenary job. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Serpent was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: She's looking for her big break; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Serpent Thunder, Female Tabaxi Aristocrat 2
Medium (5'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)8 (-1) 13 (+1)9 (-1)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 180 gp. Moonstone (40 gp). Tiger eye turquoise (12 gp). Red-brown spinel (70 gp). 1 Half-Plate.


Social Check DCs


Einkil Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. His silver hair is cut short. His eyes are amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Cartwright, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants revenge against dire rats; and sabotage a competitor

Ideals: Gifted. Bonds: Attractive, Guardian, Adventurer, Job, Enemies. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Einkil Aranore, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 16 (+3)9 (-1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5

Possessions: 270 gp.


Social Check DCs

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