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Advanced [show]


Modean Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his bastard sword ready. His hair is black and curly. He has gleaming, smiling white eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east to a Laborer, Modean learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and wants to open a new tavern

Ideals: Fighting, Joker. Bonds: Attractive, Adventurer, Job. Occupation: Laborer

Voice: Irish accent

Attributes [hide]

Modean Intellect, Male Tiefling Monk 3
Medium (6'9") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Bullseye lantern. 1 Crowbar. 1 Disguise kit.


Social Check DCs


Silent Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He carries a battered shield and tarnished monstrous two handed axe as well. He wears his gray fur up. His face is scarred and worn.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Map Maker again.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Silent Moon, Male Tabaxi Warrior 3
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. 1 Breastplate. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Kerkad Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a black tunic with white highlights, and long yellow pants that bunch up around his shoes. His rusty crest is smooth and relatively long. He has several tiny amethyst earrings on each ear.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. His father took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Assassin.

Motivation: To clean up the streets; and money/treasure

Ideals: Justice. Bonds: Rich, Adventurer, Nature, Job, Guardian. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Kerkad Ophinshtalajiir, Male Dragonborn Wizard 3
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp.


Social Check DCs


Oren Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a great chef.

History: When he was but 5 years old his parents immigrated from the south. Like his mother and his sister before him, after school he went straight into learning to become a Adventurer. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Oren Copperkettle, Male Halfling Bard 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Hogar Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a black and green robe with the hood down. He has a small bristly mustache and wavy brown hair. His violet eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Bather business.

History: Born to a pair of adventurers, Hogar grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a Bather soon after.

Motivation: To settle down with his crush; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Job, Has a crush. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Hogar Myerscough, Male Half-Orc Commoner 2
Medium (5'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Infernal, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 60 gp. Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).


Social Check DCs

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