Gilkass Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and wears just a green suit. She has no crest. Her face is scarred and worn.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: The child of a Sculptor, who enjoyed hunting, Gilkass was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gilkass took refuge in the old dungeon and found the beat up spear and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Flaws: Ugly, Antagonistic, Shy, Depressed. Bonds: Nature. Occupation: Sage
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 60 gp.
Phelaia Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, typically a more casual-formal manner. Her purple hair is still thick. This black eyed westerner is not easily forgotten.
Personality: Stoic and calm, she prefers to meditate than take action. She invites people to come help in her community garden.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Dyer father left her crippled. She used her abilities to travel the world and help people.
Motivation: She's looking for her big break; and she is wracked by social anxiety
Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Attractive. Occupation: Carter
Voice: Boston accent
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.
Frouse Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this man wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair, while still mostly silver, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frouse fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world.
Ideals: Fighting, Gifted, Logical. Flaws: Insane. Occupation: Server
Voice: Excited and jittery
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Druidic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp.
Cimer Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His white hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: Eccentric and domineering, Cimer will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Cimer hails from a village terrorized by giants. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: A deep hatred of giants; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Extrovert, Opinionated, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Detective
Voice: Timid voice
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
Possessions: 20 gp. 1 Masterwork Common Melee.
Fargrim Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this northern man is wearing a perfectly clean shirt and pair of pants. He has chestnut hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a ruthless business man, a trait he acquired from his mother.
History: He was born at the edge of vast mountains. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Fargrim and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature, Religious. Occupation: Bricklayer
Voice: Slurs words
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 19 (+4) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 1200 sp.
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