Vapula Dread, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'10" southern woman, she usually wears her green robe and has her sai always slung over her shoulder. Her white hair is smooth and relatively long. She wears a mask on her face.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is an amazing painter.
History: The child of a Ploughman, who enjoyed hunting, Vapula was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vapula took refuge in the ruined castle and found the beat up sai and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants to get laid; and wants her loneliness to end
Ideals: Gifted. Flaws: Emotional, Disease. Bonds: Nature, Has a crush. Occupation: Map Maker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 310 gp.
Gilbert Clifford, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. His hair is long and chestnut with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.
History: He was born in a small island village. Cursed with unlife at a very young age, Gilbert has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Selfish, Disease. Bonds: Attractive, Religious, Nature. Occupation: Junk Dealer
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Purson Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is physically well-built. He has wavy brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. Energy wise he seems alert and responsive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism, Gifted. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Bather
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 310 gp.
Beloril Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man dresses like a well dressed Dyer does. He wears a broad hat to hide his balding. His half smiles and green eyes are beguiling and draw you in.
Personality: He never swears and excessively uses polite adverbs when speaking. He pushes his goals aggressively. He is also a coward if confronted.
History: Beloril was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He tends to his Dyer job now, and dutifully fulfills any obligations he has.
Motivation: To be a Banker again.
Ideals: Optimist. Flaws: Fearful. Bonds: Job, Poor, Attractive. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Halfling, Goblin, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
Possessions: 1 Half-Plate.
Lance Zhou, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. His hair is long and red with streaks of brown, and is pulled back with small violet clips. His beard is brown, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to loving parents in a slum to the east. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: He has decided he is irredeemable; and wants to raise his children well
Ideals: Logical. Bonds: Criminal record, Poor, Job, Family. Occupation: Mayor
Voice: Loud with bravado
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!