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NPC Generator

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Advanced [show]


Gynnie Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red hair is slicked back into a classic pompadour. She wears a mask on her face.

Personality: She is extraordinarily eccentric. She is obsessed with a lost civilization.

History: Gynnie hails from a village terrorized by dire rats. Gynnie was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Bather. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike her way of doing things and want revenge; and obtaining odd cultural dwarven artifacts is her passion

Flaws: Insane. Bonds: Rich, Adventurer, Enemies, Immigrant. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Gynnie Appleblossom, Female Halfling Barbarian 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)13 (+1) 17 (+3)12 (+1)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Vepar Glee, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears silk and lounges about seductively, and a wedding ring on her left hand. Her hair is short and brown. Her silver eyes dart from person to person to random spaces in the air.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born into a rich family. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She then took over the family business and is one of the better Sailor for hire.

Motivation: Money/treasure; and she is unsatisfied with her job

Ideals: Optimist. Bonds: Attractive, In love, Job, Rich. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Vepar Glee, Female Tiefling Sorcerer 1
Medium (6'5") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Athletics +4, History +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp.


Social Check DCs


Numba Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She is wearing the road beaten gear of a warrior. She has a hunchback. Her chestnut hair is still thick. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She uses divination through singing.

History: Numba lived on a farm with her mother, near the main road leading to a nearby town. In her 16th year, her parents were killed by a gnolls raid, leaving Numba alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To end her boredom; and a deep hatred of gnolls

Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Bonds: Family, Enemies. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Numba Sympony, Female Gnome Expert 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)10 (+0) 9 (-1)17 (+3)
Skills Stealth +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 350 gp. Malachite (13 gp). Freshwater pearl (13 gp). 3 Holy water.


Social Check DCs


Dagger Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bristling with hidden weapons, mostly nunchakus and axes. His fur, while still mostly red, has prominent grey streaks. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Dagger studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Criminal record, Job. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Dagger Moon, Male Tabaxi Bard 1
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +6, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 5000 cp.


Social Check DCs


Aust Holimion, Male Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'7" when asserting himself. His hair is cut close to his head. His fierce green eyes like to dwell on things.

Personality: Aust hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is a very good compulsive liar and kleptomaniac.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aust grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aust. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend; and he feels that his past leaves him morally obligated to help

Ideals: Artistic, Philantrophist. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Aust Holimion, Male Elf Ranger 2
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Athletics +2
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Tiger eye turquoise (11 gp). Amethyst (100 gp). Zircon (40 gp). 1 Half-Plate.


Social Check DCs

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