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NPC Generator

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Advanced [show]


Adrie Fahrend, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a cross on it. Her hair is greying and her face has many wrinkles. Her face is scarred and worn.

Personality: She snorts whenever she laughs or is feeling confident. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sold as a small child to a brothel owner, Adrie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She struck it rich when she found rare goods in large quantities. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. She hasn't told them the truth, but wants to settle down with them.

Motivation: To protect her home; and she would like to get married and retire

Flaws: Ugly. Bonds: Rich, Criminal record, Mentor, Has a crush, Guardian. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Adrie Fahrend, Female Half-Elf Monk 2
Medium (4'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Dalgal Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He wears a grey costume with the symbols of the sun god on his torso. His brown hair is long and unkept. He has violet eyes.

Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his father.

History: Dalgal was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He struck the Map Maker job and began his own company from there.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Dalgal Trollbleeder, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)17 (+3) 11 (+0)6 (-2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Terran, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 1500 sp. 4 Tanglefoot bags.


Social Check DCs


Arnold Kensley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. His blonde hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is harsh and unforgiving.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Arnold Kensley, Male Human Monk 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)15 (+2) 18 (+4)18 (+4)
Skills Persuasion +6, Stealth +3
Senses Passive Perception 14
Languages Common, Draconic, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Eberdeb Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars, and his gloved hand is found clutching a club. He has done his best to style his chestnut hair to look like a famous performer. His gray eyes have a joyful gleam in them most of the time.

Personality: Eberdeb speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Bricklayer.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Justice, Gifted. Flaws: Greedy. Bonds: Job. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Eberdeb Garrick, Male Gnome Fighter 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 37000 sp. Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Chem Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He has a small toy that he constantly fidgets with.

History: A powerful slaver made him what he is. His druidic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Shy, Addict. Bonds: Attractive, Adventurer, Mentor. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Chem Brilliance, Male Tiefling Commoner 3
Medium (5'6") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Religion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp. Golden pearl (60 gp). Lapis lazuli (4 gp).


Social Check DCs

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