Gerard Coombs, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is renowned for his bright brown suits and hats. He is tall, broad shouldered and powerfully built. He wears a feathered hat to cover his moderate length white hair. He has blue eyes.
Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Gerard was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush.
Ideals: Extrovert, Opinionated. Bonds: Job, Has a crush. Occupation: Fortune-teller
Voice: Raspy
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 110 gp.
Nadarr Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Bounty Hunter. His crest is greying and his face has many wrinkles. His thin eyebrows rest above his beady gold eyes.
Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Bounty Hunter in town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Ugly, Disease, Mundane. Bonds: Job, Family. Occupation: Bounty Hunter
Voice: Australian accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 5000 cp.
Quarion Hildenman, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long red beard with little hanging trinkets. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in a small forest village. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 9 years.
Motivation: To be a Assassin again; and balancing his hectic life and new masseuse responsibilities is difficult
Ideals: Opinionated. Flaws: Greedy. Bonds: Attractive, Nature, Job. Occupation: Masseuse
Voice: Boston accent
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 100 gp. Freshwater pearl (5 gp).
Lavinia Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her golden hair is cut jaggedly and amateurishly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Sold as a small child to a necromancer, Lavinia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life
Ideals: Fighting. Flaws: Ugly, Depressed, Secretive. Bonds: Mentor. Occupation: Actor
Voice: Scratchy, weak
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 2000 cp.
Ralf Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many black ritualistic tattoos. He wears a yellow collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His silver hair is long and unkept. His eyes are amber and he is always smoking a pipe.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. The war was a terrible time for him, and Ralf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up work as a Priest and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He wants nothing more than to rejoin the army; and to protect his home
Flaws: Ugly, Depressed. Bonds: Guardian, Military, Rich. Occupation: Priest
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 140 gp.
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