Vonbin Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. His golden hair is lengthy. His green eyes peer out from beneath his wide-brimmed grey hat.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Entrepeneur. Bonds: Criminal record, Nature, Adventurer. Occupation: Brewer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 350 gp.
Dagnal Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear grey pants and tee shirts. She keeps her blonde hair in a flapper bob. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her first spouse was a Shoemaker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Artistic. Bonds: Family, Immigrant, Criminal record, Religious. Occupation: Mortician
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Terran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. Blue quartz (16 gp). Lapis lazuli (16 gp). 1 Masterwork Common Melee.
Mastema Glee, Female Tiefling [Permalink]
Personal [hide]
Description: This woman dresses like a well dressed Stylist does. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her silver hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She inherited the family business which she has now maintained for 15 years.
Motivation: A deep hatred of dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Logical. Flaws: Insane. Bonds: Job, Rich, Enemies. Occupation: Stylist
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Zedaar Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and red robe with the hood down. His brass crest is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: Aggressive, abrasive, and angry, Zedaar embodies much of what other species detest in the Dragonborns. He is obsessed with finding treasure.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Zedaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Doctor
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 200 gp.
Alexandre Walcott, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright brown hair and a scraggly beard. He has violet eyes and a brown hat with a grey feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a criminal king-pin and mafia family He went to a religious school and was inspired by the priests there in charitable deeds. He has recently gotten a pet goose that steals things from people.
Motivation: He wants nothing more than to rejoin the army; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Justice. Bonds: Enemies, Criminal record, Religious, Military. Occupation: Layabout
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!