Krûk Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a black cloak and cross-gartered brown stockings. His long silver hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the recently deceased. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Krûk took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well.
Ideals: Gifted, Opinionated. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Jeweler
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 70 gp. 1 Masterwork Uncommon Weapon.
Amnon Poetry, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a green poncho over his likewise colored trousers and shirt. His chestnut hair, when down, is lengthy. His thin eyebrows rest above his beady silver eyes.
Personality: Cocky and sure of himself, he believes he is the best Farmer born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Amnon studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now spends his time doing works of charity.
Motivation: A rival would like him out of the picture; and sabotage a competitor
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Farmer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Enialis Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a blue poncho over his likewise colored trousers and shirt. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are hazel.
Personality: He is mildly Elf supremacist, though he does not identify as such. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He hasn't been sleeping well lately.
Motivation: A strong sense of loyalty to Dragonborn people.
Ideals: Athletic. Flaws: Racist, Impulsive, Disease, Insomniac. Occupation: Doctor
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 250 gp. 1 Good lock.
Curran TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a red collared shirt and green pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His hair is short and black. This amber eyed southerner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Sold as a small child to a brothel owner, Curran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Joker, Justice, Logical. Bonds: Criminal record, Mentor. Occupation: Sellsword
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. A small bag of saffron. (70 gp).
Eberk Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'5" and wears a brown coat over a blue low-cut shirt, and a Stetson hat upon his head. He sports a long auburn beard, and similarly colored long hair. He is baby faced.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Sellsword business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Sellsword for the past few years.
Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new sellsword responsibilities is difficult
Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Nature, Slave. Occupation: Sellsword
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Giant, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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