Rathkran Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears just a black suit. His white crest is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. The war was a terrible time for him, and Rathkran does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants revenge against goblins; and someone believes him a fraud
Flaws: Ugly, Depressed. Bonds: Enemies, Military, Nature. Occupation: Dilettante
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll, Goblin, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 14000 sp. 1 Minor magic item.
Diesa Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her skin is fair and her fingers are delicate and long. Her hair is long and golden with streaks of silver, and is pulled back with small brown clips. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is obsessed with a lost civilization.
History: Born in the north her family was never financially stable. After coming to the age of reason, Diesa took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Banker
Voice: Stutters
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Ohr Rylan, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a mace on his belt. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has wavy chestnut hair. His eyes, though not visible through his cowl, are brown.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Carpenter, and he later adopted a second daughter.
Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and find a way to reverse the transformation of his sister
Ideals: Fighting, Logical, Gifted. Flaws: Shy. Bonds: Family. Occupation: Carpenter
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 30 gp. Amber (70 gp).
Finellen Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'3" and wears bulky brown painted plate armor. With bright white hair. She is baby faced.
Personality: This woman loves music and to teach people music more than just about anything. She misses her home and complains about the freezing weather, even in summer.
History: She was born in the south. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To get a good night's sleep; and she's looking for her big break
Ideals: Artistic, Entrepeneur. Flaws: Insomniac. Bonds: Immigrant, Adventurer. Occupation: Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 110 gp.
Bertram Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is lengthy. His amber eyes are passionate and lively.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Bertram hails from a village terrorized by illithids. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of illithids
Ideals: Philantrophist, Justice. Bonds: Attractive, Enemies, Immigrant. Occupation: Jeweler
Voice: Sleepy voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnoll, Celestial
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 gp.
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